Prime Materia invites visitors into a deeper layer of storytelling, complete with lore-infused elixirs, snackable curiosities, new interactive art, and a curious cast of characters known as the Gizmo_Mancers.
Prime Materia Contributors
The credits page is organized by different levels of contribution: Exhibition, Anchor Space or Project.
You’re on a project page within the Lamp Shop Alley Anchor Space in the The Real Unreal Exhibition.
Creative Leads
- Benny Bailey Artist
- Daniel Bornhorst Technical Systems Lead
- Melody Sharp Show Programmer
- Tommy Schatz-Thompson Creative Director
Creative Contributors
- Adam Engelbrecht Regional IT Manager
- Alan Watts Senior Exhibition Creative Engineer
- Alexander Avakian Facility Fabricator
- Alexander Krause Technical Systems Designer
- Bianca Folgar Artist
- Chase Jowell IT Helpdesk Engineer
- Chris Soley Director, Technical Direction
- Christy Howell Exhibition Manager
- Dale Sheehan Senior Vice President, Executive Creative Director
- Dan Ludlow Artist
- Devon Giehl Vice President Creative: Story Strategy & Integration
- Dre' Gallegos Senior Technical Design & Production Manager
- Ellen Corbett Senior Production Manager
- Eric Puckett Show Electrical Designer
- Erin McCourt Graphic Designer
- Gabe Doyle Facility Manager
- Georgi Shattuck Technical Fabricator
- Gisele Sanchez Project Producer, Sustainment
- Grant Ring Facility Fabricator
- Jacob Dominguez Artist
- Jamie Weaver-Garia General Manager
- Joseph White Director, Show Systems
- Kari Tyson Custodian Lead
- Kelly Schwartz General Manager
- Kevin Sennott Technical Fabricator
- Lindsay Peveto Food & Beverage Manager
- Michael J. Wilson Senior Story Editor
- Nicole Guerra Lead Graphic Designer
- Shane Shevlin, Patton Construction General Contractor
- Tommy Bartlett Technical Fabricator