Dramcorp Reception is the the retro futuristic entry point to the shadowy interdimensional mega-corporation. Inspired by Verner Panton interiors and Stanley Kubrik sets.
Dramcorp Reception Contributors
The credits page is organized by different levels of contribution: Exhibition, Anchor Space or Project.
You’re on a project page within the Dramcorp Anchor Space in the Omega Mart Exhibition.
Creative Leads
- David Mcpherson Lead Artist
- Spencer Olsen Lead Artist
Creative Contributors
- Ben Tempchin Software Engineer
- Benjamin Wright Sound Designer
- Brandt Peters Concept Artist
- Brandy Oleson Digital Fabrication Specialist
- Charles Tuttle Exhibition Creative Engineer
- Curtis Lee Sound Designer
- Emily Davidson 3D Designer
- James Longmire Video Content
- Jerome Morrison Digital Technologist
- Jon Haas Lighting Designer
- Joseph Carrington Lead Interactive Developer
- Laika Young Lead Experience Designer
- Matthew Herald Lead UI/UX Designer
- Ollie Glatzer Interactive Producer
- Sam Jones Lead Game Developer
- Staci Andrews Digital Experience Designer
- Tom Sepe Robotic Designer