Just outside of the Board Room and Walter Dram’s Office are the open plan main offices of Dramcorp. Here you will find Laser Cubicles for all Dramcorp employees, the Marketing Office, DART Labs, and the HR department. The primary function of this office is to promote Omega Mart and marketing analysis regarding Omega Mart products.
Dramcorp Open Offices Contributors
The credits page is organized by different levels of contribution: Exhibition, Anchor Space or Project.
You’re on a project page within the Dramcorp Anchor Space in the Omega Mart Exhibition.
Creative Contributors
- Alexis Rodriguez Technical Project Manager
- Astara Sage Digital Experience Designer
- Becky Neil Technical Project Manager
- Ben Tempchin Software Engineer
- Billiam Rodgers Content Creator
- Brandy Oleson CAD Designer
- Caitlin LeMoine Graphic Designer
- Cathy Laughlin Senior Exhibitions Creative Engineer
- Charlotte Thurman Artist
- Chris Beran Exhibition Creative Engineer
- Christopher Johnson Narrative Development
- Collin Stapleton Narrative Development
- Danny Sharp Technical Fabricator
- Dre' Gallegos Lead Technical Fabricator
- Drew Paryzer Content Creator
- Elizabeth Thorp Fabricator
- Eric Davis Technical Designer
- Jerome Morrison Digital Technologist
- Jerry Misko Collaborating Artist
- Joseph Carrington Lead Interactive Developer
- Joseph Hecker Technical Fabricator
- Julian Gingell Fabricator
- Julianne Aguilar Content Creator
- Kevin Sennott Technical Fabricator
- Laika Young Lead Experience Designer
- Leo Brown Digital Technologist
- Maggie Thornton Artist
- Matthew "Roz" Rosvold Lighting Designer
- Matthew Herald Lead UI/UX Designer
- Max Neutra Narrative Development
- Michael J. Wilson Character Development
- Ollie Glatzer Interactive Producer
- Playmodes Studio Collaborating Artist
- Quinn Bilodeau CAD Designer
- Sam Jones Lead Game Developer
- Sarah Stickney Narrative Development
- Sofia Howard Installation Support
- Spencer Olsen Art Director
- Taz Crouch Technical Fabricator