Conor Peterson was born in the Seattle area in the early eighties and spent his teenage years during the dot-com era training as a computer programmer. Forswearing software after Y2K, he instead studied analog photography at the Evergreen State College in Olympia, WA. In 2010 he returned to the digital world, moving to Albuquerque to pursue an MFA in the Experimental Art and Technology program at the University of New Mexico. While there he produced work combining sound, interactive media, embedded electronics, radio and sculpture – and volunteered with Meow Wolf to develop lighting and custom interactivity for a certain project involving an inter-dimensional sailing vessel.
In the years that followed he taught at several colleges and universities in New Mexico and Western Massachusetts, emphasizing interdisciplinary studies and shop fabrication within the digital arts.
In 2017, Conor returned to New Mexico to join Meow Wolf officially, as a Designer/Developer and then as a General Manager of Technology. He continues to work there as a Technical Director, focusing on the design and implementation of interactive projects. In his spare time he enjoys back country adventure and experimenting with radio waves.
I was an early technical consultant to the project as the team drew up plans for the show control architecture. I also helped debug some of the weirder custom electronics... oscilloscopes: you never know when you're gonna need one.
As a manager, I helped our in-house electrical engineering team get all our awesome maker-friendly and open source tech through the regulatory gauntlet by fearlessly procuring and reading various UL standards.
I lived part-time in Denver for over a year coordinating facility changes, documenting the construction for the folks back home, directing our technical integrator, and even installing some of the trickier pieces myself. I was involved with almost all of the facility and show technical systems, from design to install, especially in Eemia and C Street; plus a ton of artist rooms throughout the show. Much of our technology had to pass a special electrical inspection, a process I had been anticipating since Omega Mart. As the opening approached, I also played the role of expert debugger, carrying a bag full of test equipment from one room to the next to resolve those elusive problems that only show up in production. I am super proud of the work the team did for Convergence Station and love to return whenever I can to see how the things are holding up.